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Bela
Real-time, ultra-low-latency audio and sensor processing system for BeagleBone Black
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This is the complete list of members for Gui, including all inherited members.
| cleanup() (defined in Gui) | Gui | |
| getDataBuffer(unsigned int bufferId) | Gui | |
| Gui() (defined in Gui) | Gui | |
| Gui(unsigned int port, std::string address) (defined in Gui) | Gui | |
| isConnected() (defined in Gui) | Gui | inline |
| sendBuffer(unsigned int bufferId, std::vector< T, A > &buffer) | Gui | |
| sendBuffer(unsigned int bufferId, T(&buffer)[N]) | Gui | |
| sendBuffer(unsigned int bufferId, T *ptr, size_t count) | Gui | |
| sendBuffer(unsigned int bufferId, T value) | Gui | |
| sendControl(JSONValue *root) | Gui | |
| setBinaryDataCallback(std::function< bool(const char *, unsigned int, void *)> callback, void *callbackArg=nullptr) | Gui | inline |
| setBuffer(char bufferType, unsigned int size) | Gui | |
| setControlDataCallback(std::function< bool(JSONObject &, void *)> callback, void *callbackArg=nullptr) | Gui | inline |
| setup(unsigned int port=5555, std::string address="gui") (defined in Gui) | Gui | |
| setup(std::string projectName, unsigned int port=5555, std::string address="gui") | Gui | |
| ~Gui() (defined in Gui) | Gui |